IBB Theatre Hall Competition Apr22

IBB Theatre Hall Com...

Istanbul Beyoglu Theatre Hall Competition project visualization realized for Rahmi Uysalkan (Uysalkan Architects) and Ibrahim Çelepöven (Cesa Architects). The team won the 2nd prize. Accodeum was responsible for both visualization and final layout designs.

Europan 10 Apr19

Europan 10

Europan 10, Vienna. Commissioned by Denge and Yal?n Architecture.

Vargas Social Housing Project Apr19

Vargas Social Housin...

Social housing project visualization in Vargas, Venezuela realized for Uysalkan Architects.

KAGU Campus Apr19

KAGU Campus

Project was commissioned by YALIN Architecture (they won the 2nd prize) and Accodeum was responsible for post-production and animation in collaboration with Vladimir Kalmik.

Museum of Troya Architectural Design Competition Apr19

Museum of Troya Arch...

Museum of Troya Architectural Design renderings for Uysalkan Architects.

Eskisehir Chamber of Commerce Competition Apr19

Eskisehir Chamber of...

Eskisehir Chamber of Commerce Office Building, Fair-Exhibition and Congress Center, Social Facilities – National Contest. (2007) Commissioned by CESA, YALIN and DENGE Architecture.

(Click on images to see higher resolution versions)

Kartal Tower of Lawyers Apr19

Kartal Tower of Lawy...

Commissioned by Uysalkan Architecture.

SUEK Apr18

SUEK

SUEK office visualization realized for Altaca Construction.

(Click on images to see higher resolution versions)

Suzuki Swift Feb29

Suzuki Swift

Our high-poly Suzuki Swift model done for a personal project. Suzuki Swift has a simple yet elegant design; nothing is overdone, no exaggerated cosmetic touches. While it’s quite popular among 3D artists to model big powerful sports cars, I choose to model Suzuki Swift, as it was intended to testify our skills on CG, not to show the favorite car of the child in us.

(Click on images to see higher resolution versions)

KTM 450EXC Feb28

KTM 450EXC

A detailed model of one of favorite bikes KTM 450EXC. This bike will be part of one of our forthcoming projects.

(Click on images to see higher resolution versions)

Bluelounge Feb28

Bluelounge

Selection of images that were realized for Bluelounge

Removing materials Feb23

Removing materials

Here is a mini tutorial showing how to remove the assigned materials from scene objects. In some cases we may need to remove the assigned material from the objects. If you plan to migrate to another renderer, and you’re using renderer specific materials you may want to unassign those materials before migrating. Whatever the reason is here is an easy way to remove the material assignments.

Random Colours Feb20

Random Colours

Here is how to assign random colours to scene objects. Watch the tutorial video or just copy the scripts below if you already know how to run Maxscript.

3ds Max Basic Settings Feb20

3ds Max Basic Settings

Here is the incomplete collection of 3ds Max Basic Settings tutorials. These are the very first settings I do right after installing 3ds Max, and I also recommend my students to apply these settings.